Amumu, the Sad Mummy
‘Loneliness sometimes sad death’ ‘.
Amumu – a lonely and sad man from ancient Shurimy roaming the world in search of another. An ancient curse has doomed Amumu to eternal solitude, for his affection is disastrous, and touch – deadly. Those who’ve met him describe how Amumu revived a dead man, short in stature and wrapped greenish-gray bandages. Entire generations compose and recite myths, tales and legends associated with Amumu, and now it is hard to separate truth from fiction.
CURSED TOUCH (PASSIVE)
BANDAGE TOSS (Q)
Amumu’s basic attacks cause 10% of all magic damage dealt to the target (before resists) to be dealt again as true damage.
Throws a bandage to target location. If it hits an enemy unit, Amumu will pull himself to the enemy, stun them for 1 second, and deal 80 / 130 / 180 / 230 / 280 (+70% of ability power) magic damage.
Toggle: Nearby enemies take 10 / 15 / 20 / 25 / 30 magic damage plus 1 / 1.25 / 1.5 / 1.75 / 2 % (+1% per 100 ability power) of their maximum health each second. Ticks for half the damage every half-second.
Despair refreshes Cursed Touch on all enemies hit.
Passive: Amumu takes 2 / 4 / 6 / 8 / 10 reduced damage from physical attacks.
Active: Amumu deals 75 / 100 / 125 / 150 / 175 (+50% of ability power) magic damage to surrounding units. Each time Amumu is hit by an autoattack, the cooldown on Tantrum’s active is reduced by 0.5 seconds.
CURSE OF THE SAD MUMMY (R)
Amumu entangles surrounding enemy units, rendering them unable to move or use basic attacks for 2 seconds, dealing 150 / 250 / 350 (+80% of ability power) magic damage to them upfront.
Curse of the Sad Mummy applies Cursed Touch to enemies after the damage is dealt.