Gragas, the Rabble Rouser
For Gragas there is nothing better than a good fight … unless great drinking: the unpredictable and passionate hero uncovers barrels intoxicating and skulls of enemies with the same enthusiasm. In addition, an unquenchable desire to try as many different varieties of strong ale makes his relentless search for the most powerful and rare ingredients for them. Due to the unusual cravings swipes and indomitable character Gragas earned a reputation as a dangerous companion.
Love Gragas to good drinking is unlimited, but athletic build does not allow him to reach the divine intoxication. One night, a rowdy vyhlebal all the stocks in the next tavern and already thinking about the continuation of the banquet, when he was suddenly struck … no, not the usual bar stool his head, and the unexpected and a good idea. Amateur alcohol wondered why he himself did not brew a drink, which he finally zahmeleet really? It was then that he vowed to create the perfect ale.
Once in search of clean water for his masterpiece Gragas reached Frelyorda, unexplored glaciers edge. Lost in an endless blizzard, Gragas wandered through the wilderness of ice, until came across Howling Abyss. It was there that he found a flawless brilliant-clear ice fragment. Nothing like Gragas not ever met before: ice crystal, which was impossible to melt, gave him a brew incredible properties. Furthermore, cryptic piece of ice cooled el to the ideal temperature.
After enjoying a fair portion of his miraculous drink Gragas companions went to look for: he could not wait to share with the world the stunning fruits of their labors. He did not even know that this noble desire will determine the fate Frelyorda.
Violent quarrel of the two tribes, which grew to discuss a possible alliance with the tribe Ash – that’s what a spectacle appeared before a little bleary-eyed brewer. Ash hoped that the appearance of a little drunk stranger to defuse the situation, but the angry intervention of the soldiers began to heap insults drinkers. In response, true to Gragas diplomatically moved his fist in the nose nearest of them. Thus began the epic fight, which in Frelyorde then composed legends.
When all the victims in a great brawl finally woke up, Ash offered to take a break and wet your throat. Dissolving anger in fragrant amber, two families recently were on the brink of war, were united: love for Gragas ale has become the key to a strong friendship. However, even with hostility it was over, and Gragas proclaimed a hero, he has not reached the desired intoxication and went on to the tundra – to search for the missing ingredient for the best ale Runterry.
” It swipes make you a man, my son. ” – Gragas
HAPPY HOUR (PASSIVE)
BARREL ROLL (Q)
Gragas takes a drink from his cask every time he uses an ability, instantly restoring 6% of his maximum health. This effect has a 8 seconds cooldown.
Gragas rolls his cask to a target location, which can be activated again to explode after arriving or will explode on its own after 4 seconds, dealing 80 / 120 / 160 / 200 / 240 (+60% of ability power) damage (deals 70% damage to minions) and slowing the movement speed of enemies struck by 40 / 45 / 50 / 55 / 60 % for 2 seconds. The damage increases as the cask ferments, up to 150% over 2 seconds.
DRUNKEN RAGE (W)
Gragas takes a long swig from his barrel, disabling his ability to cast or attack for 0.75 seconds and gaining 10 / 12 / 14 / 16 / 18% damage reduction for 2.5 seconds. Upon finishing his drink, Gragas’ next attack within 3 seconds will deal 20 / 50 / 80 / 110 / 140 (+30% of ability power) (+8% of target’s maximum health) bonus magic damage (Max. 300 damage against monsters) in a 250 unit radius area.
BODY SLAM (E)
Gragas charges forward, colliding with the first enemy unit. He deals 80 / 130 / 180 / 230 / 280 (+60% AP) magic damage to enemies in the area and bumps them back, stunning them for 1 second.
Body Slam’s cooldown is reduced by 3 seconds if Gragas collides with a unit.
EXPLOSIVE CASK (R)
Gragas throws his cask to a location, which explodes on impact, dealing 200 / 300 / 400 (+70% of ability power) magic damage to all units struck, knocking them back.