Janna, the Storm's Fury
Janna is one of those magicians who rejected the science of magical training and dedicated her gift of primitive magic of nature. She was zaunskoy orphaned, forced to survive in the chaos of the streets of the city-state. For a pretty girl street life can be very dangerous, and Janna had to dodge and dodge to avoid trouble. Sometimes the trick is not saved from famine, and then she was not squeamish theft. Indomitable magic, which Zaun was literally drenched, often helped Janna to protect themselves and slowly get out of the grip of the big city slums. The girl was a special gift – the ability to subdue the air magic. Janna decided to develop this ability and surprisingly quickly surpassed their teachers. The girl took a few months to develop from a small tramp in a powerful incarnation of the air element. The rapid ascent could not affect its appearance. Nourish element Janna gave her an unearthly charm.
Wanting to act for justice in the world, Janna has been applied in the League of Legends for their talents. It supports control of magical experiments and promotes the development of techno-mages, which makes it a tacit ally Piltover city and its remarkable scientists technomages. In addition, Janna – favorite League of Legends fans. During receptions and celebrations in honor of the League it is always in the spotlight. But her heart was impregnable, and affection are changing fast as the wind.
Let no one deceive you her gentle beauty. Janna is like the wind – at any moment it can turn into a storm.
HOWLING GALE (Q)
Increases the movement speed of all nearby allied champions by 8% while they are moving toward Janna.
Janna summons a mighty whirlwind, which she can release to deal 60 / 85 / 110 / 135 / 160 (+35% of ability power) + 15 / 20 / 25 / 30 / 35 (+10% of ability power for each second it charges) magic damage to all targets in it’s path, in addition to knocking them into the air for 0.5 seconds and an extra 0.25 seconds for each second charged. The damage done and distance traveled by the whirlwind also increases for each second it channels to a maximum of 3.
Passive: Increases Janna’s movement speed by 9 / 11 / 13 / 15 / 17 (+10% of ability power) %, and allows her to move through units.
Active: Janna launches her elemental at the target dealing 60 / 115 / 170 / 225 / 280 (+50% of ability power) magic damage, and slowing their movement speed by 24 / 28 / 32 / 36 / 40 (+16.67% of ability power) % (max 80 %) for 3 seconds. Janna loses the passive benefit while Zephyr is on cooldown.
EYE OF THE STORM (E)
Janna shields her target, absorbing 80 / 120 / 160 / 200 / 240 (+70% of ability power) damage and buffs them, increasing their attack damage by 10 / 17.5 / 25 / 32.5 / 40 (+10% of ability power) for 5 seconds (can target Turrets) or until the shield is broken.
Janna knocks surrounding enemies back 875 units, stunning them for 0.5 seconds, and channels healing winds which restore 100 / 150 / 200 (+50% of ability power) Health to nearby allies each second for 3 seconds.